Bullet And Cry In Space
Bullet and cry in space is a action horror first person shooter game set in a massive dark spaceship.
Experience the ultimate thrill with our action horror first person shooter game set in a dark spaceship. Immerse yourself in an adventure as you navigate through the eerie corridors of a dark spacecraft. With realistic graphics and intense sound effects, you'll feel like you're truly trapped in this terrifying world. As you make your way through the ship, you'll encounter gruesome creatures lurking in the shadows, you must fight for humanity and uncover the mysteries of the abandoned vessel. Be prepared for intense battles and scares as you uncover the dark secrets hidden within the spaceship.
With a combination of action, horror, and first person shooter elements, this game is perfect for shooter and horror enthusiasts alike.
Game features
- Varied and atmospheric environment
- Interesting enemies and monsters
- Simple and entertaining story
- Intense action shooter gameplay
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 3.8 out of 5 stars (18 total ratings) |
Author | Studiohammergames |
Genre | Shooter, Action |
Made with | Unity |
Tags | Aliens, Atmospheric, Creepy, First-Person, FPS, Horror, Sci-fi, Singleplayer, Space |
Comments
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Alright, I played through it, and I'm here to give my honest opinion and hopefully valid criticism, so below I will explain what I liked, and what I didn't like.
Pros: I love the guns. The guns are well polished and don't feel sluggish to play with. Enemy design, I do like the designs, and as much as I would've liked more variety, the games only half an hour at most, so I can't complain. I especially like the weird Xenodogs, whatever they are.
Cons: AI, in trying to say this in the nicest way possible, the AI is dogshit. Enemies don't react to gunshot sounds, or walking, or flashlights, and walking into them from behind, they only look forward, and are always stationary unless chasing you, and often get stuck on the geometry. Level design, one thought I had multiple times while playing this was - why do I need multiple keycards just to progress? I may not be a game developer or coder, but I think when designing a level, make it look like something you'd actually see in real life. I doubt most security doors need 16 different keycards to open, and I don't often think the door will glow whatever color the keycard needed for it is. And don't stick enemies like soldiers and Xenodogs together, the story (that I can piece together) is that the creatures kill all humans, so it doesn't make sense why they don't fight the soldiers. And finally, lore. I know the game is super duper short, so I won't go too in depth in this point, but there's basically zero lore besides what's given after the beginning section, notes about how the crewmates reacted to the monsters would've been great. I didn't really run into too many bugs, there was one at the beginning after you pick up the shotgun, where if you go to your flashlight you can't equip the shotgun back, but finishing the first section fixes this issue.
I did enjoy my time with this game, however it does need improvement, I hope my review helps shape your future games in any way, and I don't want you to be discouraged by any criticism or negativity. I want to see more of what you can make, and I hope to see some amazing future games :)
Thank you.
No Commentary Gameplay
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Goated game especially for being made on itch and in browser recommend 10/10 I didnt make a video on it this time but decent space alien shooter game.!!
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Dude i really loved the game. it felt really good overall and ran super smooth, i really appreciate the accurate gun aesthetics and the feel of the game. A randomizer for the enemy ai would probably make it alittle more chaotic and dangerous. The shotgun being reloaded with one shell was alittle immersion breaking for me but the gun switching and guns keeping the same bullet count was a super plus. I hope to see more good games!
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sandman 76's games better
The video is up. Great game, I loved it. hope you will make more. I would love to see this game be like 2H. and more story added. I love the shooting and gunplay :)
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Bullet And Cry In Space Walkthrough
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Can you tell me how long the game is? If not mutch maybe I will make a video. THx
About 20 minutes.
I played the game and loved it.
The video will be up in a day or 2 😊
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It was a great atmosphere and I loved space-related things. The only confusing thing for me was that after I had been killed by a monster in the first act, I was given a shotgun. In the end, however, I managed to kill the monster with my flashlight while standing on boxes.
Thank you.